Microsoft releases updated Direct3D 10 tech preview

Redmond (WA) - Game developers on Tuesday received an updated set of graphics APIs for games running under Windows Vista and the next version of Microsoft multimedia driver DirectX. The April DirectX SDK comes with a v.10 High level shading language (HLSL) compiler and more details on how to use Direct3D 10.

Slowly but surely we are seeing Microsoft's next DirectX platform taking shape. The most recent driver update, published today, does not reveal much of the functionality to users yet, but game developers will be able to send their code through another update and test track.

According to the blog of Sebastien St-Laurent, a software engineer in Microsoft's Game Studios, the April technology preview "provides reference material, conceptual content, developer libraries, tutorials and samples that demonstrate how to use Direct3D 10."

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Download of SDK from Sebastien St-Laurent's blog