40-year-old Arcade classic shoot ‘em up Gradius gets pure ASCII PC remake — you can even save your gaming screenshots as.TXT files

Battle for Asciion
(Image credit: Battle for Asciion on Steam)

A developer has completely rebuilt the classic Gradius arcade game, first introduced in 1985, using ASCII. The newly launched Steam PC game page boasts that Battle for Asciion “is not just styled like text — it is text.” Nevertheless, the recorded on-screen action shows this 'bullets flying horizontal' scrolling shoot ‘em up shares many of the lures of the old-school pixel-based original. As a 2026 bonus, the reimagined ASCII Gradius remake is very RAMpocalypse- friendly, with its recommended specs of a mere dual-core 2.0 GHz CPU and 4GB of RAM.

BATTLE FOR ASCIION - A Real ASCII Text Shoot 'Em Up (Trailer) - YouTube BATTLE FOR ASCIION - A Real ASCII Text Shoot 'Em Up (Trailer) - YouTube
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“There are no sprites, no textures, no PNGs hidden behind the scenes,” the Battle for Asciion devs assure gamers. “What you see on screen is literal text.” This doesn’t mean the pace of the action is restrained in any way, though. Videos show the game running fast and fluid, and in some ways, it's surprisingly detailed.

As shoot ‘em up aficionados might expect, your ASCII ship in the game can be upgraded through stages to wield spectacular firepower. Moreover, there are five long stages, with giant end-of-level bosses to contend with, to beat the Battle for Ascension.

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Some alternative history retro-style touches have been added to the configuration options for Battle for Asciion. The devs have implemented several display modes inspired by old monitors, including scanlines and simulated green, amber, or white phosphor dots. The game could be adapted to run on ancient MSX or PCW machines connected to real CRTs, hinted the dev on social media.

It is recommended to play Battle for Asciion PC/Steam using a keyboard “for precision and that ‘terminal shooter’ feel.” That’s entirely optional, though, as this 2026 release features full controller support via Steam Input and is listed as Steam Deck compatible.

The game’s 'Textshot' feature is fittingly unique. Instead of saving screenshots as images, this feature saves the current gameplay screen as a plain.TXT file, which can be edited, shared, or printed just like any ASCII file.

If you think the Battle for Asciion looks kinda familiar, and not just because of its Gradius-a-like gameplay, you may have played an earlier version of the game on the web in 2012. That was back when Adobe Flash was still a dominant interactive player supported by web browsers, and portals like Newgrounds and Miniclip still thrived.

Developer Relevo goes back even further than that in retro gaming terms, even though it was only set up in 2009. It has released games, not just for PC and web, but for classic retro hardware like the MSX, ZX Spectrum, and Amstrad CPC.

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Mark Tyson
News Editor
  • Jame5
    A 40 year old Arcade game that probably ran in 16KB of RAM or less, and we are praising the fact that it now runs in under 4GB of RAM?!?
    Reply