UK activist hits Valve with a $903 million lawsuit — claims Steam is abusing its market dominance and forcing UK consumers to pay too much for Steam games
Gamers for years have complained about Valve's high commission rates, and now someone has decided to do something about it
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Valve's dominance in the PC gaming market has put it squarely in the sights of a UK activist who thinks Valve is charging Steam gamers and developers too much money for games distributed on the platform. BBC reports that Valve is being hit with a £656 million ($903 million) lawsuit for "abusing its market dominance" by digital rights campaigner Vicki Shotbolt. If she wins, all 14 million UK Steam gamers could be compensated, and similar lawsuits could likely hit Valve in other countries.
The lawsuit instigated by Shotbolt claims that Valve is prohibiting games sold on its Steam platform from being sold through other distribution platforms that might charge less for the same games. Valve is also being charged for allegedly imposing anti-steering provisions based on its in-game purchasing model, where PC game add-ons or DLC only work through Steam if the base game was purchased through Steam. Finally, Valve is being charged for charging consumers too much based on "excessive commission charges".
So far, Valve has argued against the legitimacy of this lawsuit, claiming that Shotbolt has not provided adequate methodology for determining Valve's effective commission charge.
This is not the first time Valve has been accused of taking too much income away from gamers and developers. Epic Games CEO Tim Sweeney has been one of the biggest advocates against Steam's high commission rates and has blamed Valve for being the "Game Developer IRS". In fact, Sweeney took Google and Apple to court over the same issue, and the issue was the main reason why Epic Games removed Fortnite from both companies' stores.
Valve is one of the highest-demanding gaming platforms on the market, with an average 30% comission rate for games sold on the Steam store. Valve takes home 30% of a game's income below $9.9 million in sales. Above $10 million in sales, Valve drops its commission to 25%, and for over $50 million in sales, Valve takes home 20%.
That said, Valve is not the only company that takes home 30% comission. 30% is an industry-wide rate that most game companies have adopted. Nintendo, Xbox, PlayStation, and even Good Old Games charge 30% comission under most circumstances. Epic Games Store is one of the few gaming platforms that charges well under 30% — adopting a 12% comission rate.
Regardless, Steam continues to grow, and its parent company, Valve, is ranked one of the most efficient companies in the world, generating a whopping $50 million per employee.
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vanadiel007 Seems far fetched to me. I think arguing monopolistic behavior might have been a more effective strategy.Reply
I do not believe Valve is forcing UK consumers to pay too much. -
King_V Might be making the same mistake Tim Sweeney did, by using the commission rate as the be-all, end-all without taking into account what the Steam platform provides.Reply
I might be remembering wrong, but, maybe it's because, when Tim was talking about how unfair Steam is, he was ignoring how bad the Epic platform was. -
woot shotbolts argument regarding commission rates is completely arbitrary, 20-30% is not excessive, considering the exposure the developers get, yeah epic games charges 12% commision but their platform is barebones and they have significantly less monthly active users than steam does.Reply -
TerryLaze Full price games are not more expensive for the end user on steam than they are in a physical store or any other store front...case dismissed.Reply
Gamers are not the ones paying more on steam, quite the opposite we get huge discounts because of the huge competition from all the games being on steam. -
Pierce2623 I’m so tired of excessive baseless litigation. Is there even a PC platform in existence where the base game and DLC don’t have to be purchased on the same platform?Reply -
thestryker Reply
While this article just mentions it in passing this is what the lawsuit is about: Valve abusing their market dominance to impose the restrictions.vanadiel007 said:Seems far fetched to me. I think arguing monopolistic behavior might have been a more effective strategy.
The author of this article seems to have misunderstood the complaint. This part of the complaint is about in game purchases being forced to go through Valve's payment processing.Pierce2623 said:Is there even a PC platform in existence where the base game and DLC don’t have to be purchased on the same platform?
I'm not super familiar with Valve's policies here, but I believe a developer can have an external website where purchases can be made, but in game has to go through Valve. This is my understanding of how it works, but I may be wrong on this one. -
S58_is_the_goat Reply
Ok Gabe...vanadiel007 said:Seems far fetched to me. I think arguing monopolistic behavior might have been a more effective strategy.
I do not believe Valve is forcing UK consumers to pay too much. -
woot An article about this posted on pcgamer states that the lawsuit will proceed because valve lost the appeal to have the lawsuit dismissed, and even if valve will win, this will cost them a lot of money because hiring overseas lawyers is like 4x times more expensive than domestic lawyers.Reply -
migidid Ccompanies just hate valve because they aren't public company they can't control them and UK hates free speech. Same with X and Grok content nobody else are able to generate cp with it exept allegedly British MPsReply