Reviews & Articles

The Last of Us: 50 Changes and Improvements – Part 5

Part 1 – The Story, Survival Part 2 – Consequences, Clickers in the Fancy Hotel Part 3 – Improving On The Uncharted Formula: Animation, Camera, Graphical Detail Part 4 – Improving On The Uncharted Formula: Lighting, HUD, AI Part 5 – Improving On The Uncharted Formula: Audio, Craftwork, Gameplay, Story Audio Quite simply put the...

The Last of Us: 50 Changes and Improvements – Part 4

Part 1 – The Story, Survival Part 2 – Consequences, Clickers in the Fancy Hotel Part 3 – Improving On The Uncharted Formula: Animation, Camera, Graphical Detail Part 4 – Improving On The Uncharted Formula: Lighting, HUD, AI Part 5 – Improving On The Uncharted Formula: Audio, Craftwork, Gameplay, Story Lighting Most shadows in...

The Last of Us: 50 Changes and Improvements – Part 3

Part 1 – The Story, Survival Part 2 – Consequences, Clickers in the Fancy Hotel Part 3 – Improving On The Uncharted Formula: Animation, Camera, Graphical Detail Part 4 – Improving On The Uncharted Formula: Lighting, HUD, AI Part 5 – Improving On The Uncharted Formula: Audio, Craftwork, Gameplay, Story Game Changer: Improving On The...

The Last of Us: 50 Changes and Improvements – Part 2

Part 1 – The Story, Survival Part 2 – Consequences, Clickers in the Fancy Hotel Part 3 – Improving On The Uncharted Formula: Animation, Camera, Graphical Detail Part 4 – Improving On The Uncharted Formula: Lighting, HUD, AI Part 5 – Improving On The Uncharted Formula: Audio, Craftwork, Gameplay, Story Consequences In the E3 demo...

The Last of Us: 50 Changes and Improvements – Part 1

Part 1 РThe Story, Survival Part 2 РConsequences, Clickers in the Fancy Hotel Part 3 РImproving On The Uncharted Formula: Animation, Camera, Graphical Detail Part 4 РImproving On The Uncharted Formula: Lighting, HUD, AI Part 5 РImproving On The Uncharted Formula: Audio, Craftwork, Gameplay, Story Introduction If there’s one...