Part 1 – The Story, Survival Part 2 – Consequences, Clickers in the Fancy Hotel Part 3 – Improving On The Uncharted Formula: Animation, Camera, Graphical Detail Part 4 – Improving On The Uncharted Formula: Lighting, HUD, AI Part 5 – Improving On The Uncharted Formula: Audio, Craftwork, Gameplay, Story Audio Quite simply put the...
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Part 1 – The Story, Survival Part 2 – Consequences, Clickers in the Fancy Hotel Part 3 – Improving On The Uncharted Formula: Animation, Camera, Graphical Detail...
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Here are a selection of stereoscopic 3D photos that we’ve taken in Wipeout HD using the photo mode in race replays. You can download and display them on your 3DTV to get a...
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The release of Super Hang-On, a Sega classic game now available on PSN, brings the total number of stereoscopic 3D games available for the PS3 to 100. It seems like not long ago...
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The Last of Us: 50 Changes and Improvements – Part 4
Part 1 – The Story, Survival Part 2 – Consequences, Clickers in the Fancy Hotel Part 3 – Improving On The Uncharted Formula: Animation, Camera, Graphical Detail Part 4 – Improving On The Uncharted Formula: Lighting, HUD, AI Part 5 – Improving On The Uncharted Formula: Audio, Craftwork, Gameplay, Story Lighting Most shadows in...
The Last of Us: 50 Changes and Improvements – Part 3
Part 1 – The Story, Survival Part 2 – Consequences, Clickers in the Fancy Hotel Part 3 – Improving On The Uncharted Formula: Animation, Camera, Graphical Detail Part 4 – Improving On The Uncharted Formula: Lighting, HUD, AI Part 5 – Improving On The Uncharted Formula: Audio, Craftwork, Gameplay, Story Game Changer: Improving On The...
The Last of Us: 50 Changes and Improvements – Part 2
Part 1 – The Story, Survival Part 2 – Consequences, Clickers in the Fancy Hotel Part 3 – Improving On The Uncharted Formula: Animation, Camera, Graphical Detail Part 4 – Improving On The Uncharted Formula: Lighting, HUD, AI Part 5 – Improving On The Uncharted Formula: Audio, Craftwork, Gameplay, Story Consequences In the E3 demo...